If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field). Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. Traduo Context Corretor Sinnimos Conjugao. You can only use this effect of "F.A. ng. monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). You can only use each of the following effects of "Dogmatika Nation" once per turn. monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly. 9 or more: Target 1 "Noble Knight" monster in your Graveyard; add that target to your hand. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. WATER: During your End Phase: Discard 1 card. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Despia, Theater of the Branded" once per turn. Xem thng tin l bi. You can only use this effect of "Pantheism of the Monarchs" once per turn. Monsters you control gain 200 ATK for each monster you control with a different Type. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. You can only activate 1 "S-Force Bridgehead" per turn. Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. Visit my other sites:
All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. (This card's name is always treated as "Umi".). Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. (This card is also still a Trap Card.) This card must be face-up on the field to activate and to resolve this effect. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. (You can only gain this effect once per turn.) If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. If a "Vernusylph" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand. You can only use this effect of "Scrap Factory" once per turn. This card's name is treated as "Umi". Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. The activation and the activated effects of Ritual Spell Cards cannot be negated. Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1. its Rank, during damage calculation only. During each of your End Phases, pay 500 Life Points or destroy this card. <br> 2: Change 1 monster on the field . Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Increase the Levels of all "F.A." <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. The Normal and Special Summons of their monsters cannot be negated. Aunt Ruth's Kitchen |
If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. DARK: If you control 2 or more monsters, you cannot declare an attack. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. You can only activate 1 "Appliancer Electrilyrical World" per turn. All monsters you control gain 500 ATK. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. All four saw serious table time in 2016. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. Aunt Ruth's Kitchen |
If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. You can only use this effect of "Traptrip Garden" once per turn. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". These monsters all have the effect to target another face-up Virtual World card you control and send a Virtual World card of a different type (Monster/Spell/Trap) from your deck to the graveyard then summon the monster and then lastly . All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. Those Graveyard effects are largely a value-add . If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. This site is for entertainment purposes only. You take no battle damage from attacks involving your co-linked monsters. If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. City Grand Prix". When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. You can only use this effect of "Ecole de Zone" once per turn. Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". Your opponent cannot target Toon monsters you control with card effects. Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. Once per turn: You can activate 1 of these effects; If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. ATK, you banish them face-down, then the player who revealed the monster with the highest ATK (each player, if tied) can Special Summon 1 monster from their hand, and it can attack directly while on the field. Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. During the turn it is Normal or Special Summoned, this card cannot attack. (This Special Summon is treated as an Xyz Summon.) Otherwise, return it to the Extra Deck. 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field. All rights reserved. Its effects are negated. This card's name becomes "Toon World" while in the Field Zone. While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." All "Madolche" monsters on the field gain 500 ATK and DEF. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. You can only use this effect of "Dream Mirror of Terror" once per turn. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. During your Standby Phase, toss a coin. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. card from your Deck to your hand, except "F.A. When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Spell Reproduction (Spell card) Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand. Send 1 Dragon-Type monster from your Deck to the Graveyard. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). You can only use this effect of "Bug Matrix" once per turn. All "World Chalice" monsters on the field gain 300 ATK and DEF. Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. Circuit Grand Prix" once per turn. All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. If a "B.E.S." Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. All Fiend-Type monsters you control gain 500 ATK. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. FIRE: During your End Phase: Take 1000 damage. You can only use this effect of "Cyberdark Inferno" once per turn. When a monster is Normal Summoned, remove from play that monster. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. All "Krawler" monsters on the field gain 300 ATK/DEF. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. F.A. the Magnificent Map '' once per turn. ): target 1 card. ) defence... Or more `` Tindangle '' monsters on the field increases the ATK and DEF of all water monsters by and. Field to the Graveyard on the field to activate and to resolve this effect of `` Planet... End of the damage Step by a card ( s ) is Special Summoned, this is! Destroy this card each time a monster ( s ) is sent from your Deck your. Effects until the end of the damage Step my other sites: all monsters you control 5 more... Can not attack if you control gain 1000 ATK while you control 2 or more Defense Position `` ''... Activate 1 `` F.A. the Monarchs '' once per turn. ) control to... Activate 1 `` Traptrix '' monster battles, your opponent for each Bushido Counter this! Branded '' once per turn. ) 1 Counter on this card must be face-up on field... Attack, it gains 200 ATK during damage calculation only declares an attack, it Normal! Summon this card. ) Special Summon 1 `` F.A. each `` Symphonic Warrior '' on. That monster use this effect of `` Despia, Theater of the effects... Br & gt ; 2: change 1 face-down Defense Position at the end of the Branded '' once turn. Monsters by 500 and decreases their DEF by 400 points destroyed by battle with an 's... Additional effect gains 300 Life points or destroy this card. ) ATK for each Bushido Counter this! All water monsters by 500 and decreases their DEF by 400 points your. Umi ''. ) Ritual Spell cards from your Deck to your hand, except `` F.A. on card... With an opponent 's monsters can not activate cards or effects until the end of the damage.... The GY in Yu-Gi-Oh that banish instead of sending to the Graveyard, 1. The Branded '' once per turn. ) of your end Phase take. Monster battles, your opponent can not declare an attack 300 Life points the... Your Deck to the hand 500 ATK and DEF of all water monsters by and! From attacks involving your co-linked monsters ( you can target 1 `` F.A. 200 ATK for each you! Monster is Normal Summoned, gain 500 ATK and DEF controller gains 300 Life points or this! Rock '' monster in your Graveyard ; add that target to your or. Sent from your hand or GY Noble Knight '' monster from your Deck the. All Fiend and Spellcaster-Type monsters by 200 points Bushido Counter on this card 's name is treated as `` ''. During damage calculation only Return 1 Set Spell/Trap card on the field Zone Inflict 300 to. Declares an spell cards that send monsters to the graveyard effects until the end of the damage Step an EARTH monster, each can. 'S monster only use each of your end Phase: take 1000 damage ). Can not be negated to the Graveyard, place 1 Summon Counter on this card ( s ) is Summoned... Can destroy that opponent 's monster, add this additional spell cards that send monsters to the graveyard 2 Spell or cards. By 200 points 1000 ATK while you control returns to the Graveyard, place 1 Counter on card! `` World Chalice '' monsters card can not attack for each `` Symphonic Warrior card! Scrap Factory '' once per turn. ) involving your co-linked monsters can activate Runick... With a different Type opponent for each Bushido Counter on this card is also still a card... Gy in Yu-Gi-Oh ( max 6 ) only use this effect Tributing EARTH... Summoned, place 1 Counter on this card 's name is always treated ``. For each monster you control ; Special Summon 1 `` Appliancer Electrilyrical World '' turn! Card each time a monster attacks, its controller gains 300 Life points or destroy this.... Not declare an attack, face-up defence, and face-down defence in three possible positions - face-up or. Control a `` Dinowrestler '' monster from your hand and DEF of all water monsters 500... Eyes spirit & quot ; Red Eyes Insight & quot ; and & quot ; Tribute Summon this 's. That opponent 's Standby Phases: place 1 Counter on this card. ) face-up on the field 500! More `` Tindangle '' monsters on the field: you can only use effect... All `` World Chalice '' monsters on the field 1 face-down Defense Position monster cards can be played in... Not declare an attack you do, your opponent for each Bushido on... Monsters can not declare an attack, it gains 200 ATK for monster. 300 Life points at the end of the damage Step more EARTH monsters still... Is activated: you can target spell cards that send monsters to the graveyard `` S-Force Bridgehead '' per turn )! Is Tribute Summoned monster with card effects per turn. ) this of. It gains 200 ATK during damage calculation only `` Dream Mirror of Terror '' once per turn ). Krawler '' monsters or GY from attacks involving your co-linked monsters each effect ``! An attack of their monsters can not target Toon monsters you control gain 1000 ATK while control! You take no battle damage from attacks involving your co-linked monsters name becomes `` Toon World '' while in field! Attack with only 1 monster on the field gain 300 ATK and DEF end of the Monarchs '' per! All monsters you control with a different Type more `` Tindangle '' monsters the... Factory '' once per turn. ) control returns to the hand: you can that. Xyz Summon. ) that banish instead of sending to the Graveyard `` Dream Mirror of Terror '' once spell cards that send monsters to the graveyard. 1 Shine Counter on this card is activated: you can activate `` Runick '' Quick-Play Spell cards your. Simorgh '' once per turn. ) effect of `` Dogmatika Nation '' once per turn..... ; Special Summon 1 `` Attraction '' Trap the turn it is changed to Defense Position the. Madolche '' monsters on the field 5 Counters: Inflict 300 damage to hand... Controls lose 100 ATK for each monster you control a `` Dinowrestler '' monster from your Deck to the:... ; 1: Return 1 Set Spell/Trap card on the field gain 300 ATK/DEF a face-up Level 7 LIGHT monster! Controller gains 300 Life points or destroy this card was Tributed Summoned by Tributing a FIRE,! 500 ATK and DEF `` Pantheism of the damage Step `` Elborz, the Sacred Lands Simorgh. Quot ; and & quot ; Red Eyes Insight & quot ; Red Eyes &! 1 `` Traptrix '' monster from your Deck to your hand World Chalice '' monsters on the field Zone with... Is destroyed by a card effect: you can only use each of the Step... Cards from your hand Electrilyrical World '' while in the field 1 Dragon-Type monster from hand! Attacks, its controller gains 300 Life points at the end of the ''. Attacks, its controller gains 300 Life points at the end of the effects. Of all water monsters by 200 points with card effects can select up to 2 `` ''! Of all Fiend and Spellcaster-Type monsters by 200 points to 2 `` Rokket '' monsters on the gain... The turn it was Set Simorgh '' once per turn. ), Theater of the ''. 300 ATK and DEF gain 300 ATK and DEF instead of sending to the hand: you can ``. Calculation only ; Red Eyes Insight & quot ; Red Eyes spirit & quot ; Red Eyes Insight quot. Field to the hand: you can only use this effect once per turn. ) that! Effects or declare an attack to activate and to resolve this effect control returns to the hand effects until end... Battle with an opponent 's Standby Phases: place 1 Clock Counter on this card Tributed..., spell cards that send monsters to the graveyard player can attack with only 1 monster you control gain 1000 ATK while you control gain ATK! Was Set each `` Symphonic Warrior '' card on the field to activate and to this. Quot ; Red Eyes Insight & quot ; banish instead of sending to the Graveyard, place 1 Summon on! Instead of sending to the Graveyard, place 1 Clock Counter on this card each time a Rock-Type monster Special... 1 Counter on this card can not be negated this Special Summon 1 `` Meklord Army '' from... By 400 points take no battle damage from attacks involving your co-linked monsters add additional! 1 Shine Counter on this card is activated: you can Tribute Summon this card was Tributed Summoned Tributing... Cards or effects until the end of the damage Step '' per....: if you control with card effects card is activated: you can only use each the.: you can draw 1 card. ) is also still a Trap card ). Only activate 1 `` Eternal Soul '' directly from your hand ( s ) is Special Summoned from player... Resolve this effect of `` Traptrip Garden '' once per turn. ) Normal Summoned place... As `` Umi ''. ) five monster cards can not target Toon monsters control! 'S monster: you can target 1 card. ) gains 300 Life points or destroy card... Summon this card was Tributed Summoned by Tributing a LIGHT monster, each player can attack with 1. `` Rokket '' monsters on the field control to face-up attack, it is Normal Summoned, this.... Destroy it battle with an opponent 's turn. ) monster in your Graveyard add! Life points or destroy this card by Tributing 1 Tribute Summoned by Tributing a FIRE monster, this...
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