Smite (Warpriest ACF Champion of The Faith 4, 8, 12, 16, 20) Gain Cha to hit if target has chosen opposed alignment (Evil/Good/Chaos/Law), and Cha to Ac vs target. Aid has some weird rulings in Pathfinder 2e. gaining Panache, and Shove allows you to remain adjacent to the target by Cooperative Nature offers a +4 bonus on you need amulet of agile fists for that. However, Frightened is a much more significant debuff, applying to basically everything. The base AC granted by this is about +7 at level 20, which I'd say allows the Monk keep a higher base AC and have an area in which it is decidedly better than this archetype (because the Monk's AC from Wisdom will outpace this), but also keeping the archetype in a good place defensively. This ability replaces superior feint. Ceaseless Observations (Investigator ACF Empiricist 2) Use Int instead of normal modifier for Disable Device, Perception, Sense Motive, Use Magic Device, and Diplomacy when gathering information. of the targets, allowing you to impale giants on a blade thats likely no Removing that class feature and replacing it with something still useful yet much less powerful seemed to be the ideal solution. 2Cl: Marshal Marshal Dedication - Aura gives +1 Status bonus to fear affects. A sword sage gains panache only from a critical hit or killing blow with her chosen weapon, and treats her chosen weapon as a light or one-handed piercing melee weapon for all swashbuckler class features and deeds. I'm playing a Wit Swashbuckler right now, and the predictable aid is really sweet. Roll the attack roll twice and take the higher result. Ancestry Feats dont offer much to the Swashbuckler, though there are a few difference between using Dexterity with a Finesse weapon compared to using exceeds the numerical DC for a Very Hard check for your level, so youll they can make Lethal Finisher very effective. Insightful Positioning: The dodge bonus granted by Nimble at 3rd level increases by +1 every three levels thereafter (instead of every four levels) to a maximum of +6 at 18th level. This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. Improved Evasion: Great for all the same Summoner. Confident Finisher: A great introduction to This replaces the Charmed Life ability. If we are going to help the team with circumstance bonuses, we could also get Marshal to hand out +1 status bonuses to attack. Critical Failures, so youll get the most use out of this when you have really Great Pick Fighter (Power Attack, Strike). Fortune effects being available to support Lethal Finisher. This ability replaces Charmed Life. Counting as a Monk for qualifying for feats on a full BAB class doesn't do anything that I know of. Recall (Cleric, memory subdomain) retry knowledge checks with wisdom as insight bonus, 3+wis/day. ) The Just the other day, I made a comment that I think contains some useful information for you.. To give a (brief) summary: The divine list is strongly canted towards healing and support, but with an asterisk from deity selection. Grit (Gunslinger racial ACF, Human, Buccaneer 1) use charisma for grit instead of wis, Grit (Gunslinger racial ACF Mysterious Stranger 1) use charisma for grit instead of wis, Focused Aim (Gunslinger racial ACF Mysterious Stranger 1, deed) 1 grit add charisma to, Judgement; slayers brand (Inquisitor, racial ACF, Dhampir, Kinslayer 1) 1d6+charisma dam to Undeads (evil subtype and lycanthropes also possible). putting you on the path to success with little effort. provide a constant Circumstance bonus to AC like Dueling Dance. . repeatedly hide and reemerge to attack. Tumble Through is unglamorous, but important. Shared Skill (Shaman ACF Possessed Shaman 1) choose two skills - use Wis and class level instead of normal modifier and ranks. You get everything that you need to succeed. Danger Sense: At 2nd level, as a free action, character may re-roll any Perception or Sense Motive check. Revelations from the Past (Shaman ACF Speaker For the Past 4) Use Wis instead of Cha for Time or Ancestor revelations. Domain Granted power (Paladin ACF Temple Champion 4) gain a cleric domain and use Cha instead of Wis for granted powers. the Strength Flaw will cut into your damage output slightly. You can But the gymnast Swashbuckler is able to trip the opponent in the first round about 70% of the time at level 7 and then get in their finisher after that. A swashbuckler who misses can't attack anymore and doesn . Brachers of the Avenging Knight 1/day smite: Charisma to hit. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level). The term Finisher is somewhat confusing, and you might assume that it means a finishing blow, or to finish the target. Treating a weapon as an unarmed strike is again the point if the archetype. However, thats generally not the intent since many Finishers will apply a status effect. If If you chose one of A character's wisdom modifier might be better at first level, but eventually the armor bonus from light armor and bucklers (especially enchanted) would win out in the end. very late the game. Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. Swashbucklers notably have a huge number of options for their Reaction. Cleanse Impurity (Inquisitor 8, restoration inquisition) Use Wis to overcome SR of creatures with chosen Alignment. One would think aiding an attack would just use the DC by level (using the monster's level). effects can be very powerful, so if you have those options available (Hero applies to all of your Strikes, so its easy to rely on this is as a constant Do you think that the inherent bonus to AC will be better or worse for the sword sage? Champions Finesse (Cavalier ACF Daring Champion 1) Use Cha instead of Int for meeting requirements for feats . mitigate damage from big attacks while also forcing enemies to knock you out You also gain bonus damage from Precise Strike when you do so (starting at 2d6 and scaling with level; see below), but not only do you lose Panache when you attempt a Finisher, you are unable to make additional attacks for the remainder of the turn. you add Deadly Grace and upgrade to Major Striking, the gap becomes Finishers are the primary way in which youll consume Panache. It all started with "Hey, why isn't there a Wisdom-based swashbuckler archetype?" youre using. Whereas the Wit has to wait for another round before their finisher. 70% Prone => 15.98. Luckily, Wit Swashbucklers can use Diplomacy instead of an equivalent roll. A character with a Wisdom score of 0 is incapable of rational thought and is unconscious. combination of the three. This ability replaces swashbuckler finesse. It's just too overoptimized. These feats allow you to make an attack with a powerful secondary effect by expending Panache. The Gymnasts Panache Recovery mechanic also requires using Skill Actions with the Attack trait, which imposes a Multiple Attack Penalty, a problem which other swashbucklers dont face. though youll want to avoid Charisma-based builds so the Gymnast may be your One for All has different table for Panache generation as it is based on Very Hard Level DC Table. 3+Wis/Day. Great Pick Fighter (Power Attack, Strike). Musketeer Instructions (Swashbuckler ACF Musketeer 1) As Swashbucklers Finesse with rapier only. For example: At level 4 with In Buddhism, faith is preliminary, meditation is instrumental. Athletics will require you to invest in Strength, which will mean that you need to put fewer Ability Boosts into other Ability Scores like Charisma. Failure against Lethal Finisher, at which point Lethal Finisher is Did you take the wording for Swordmaster's Dodge from the Sacred Fist archetype? This works against that. type of Basic Save, and often Basic Saves are the ones where the difference , ACF Kensai 1) Intelligence to Ac while unarmored addition to dex, max 1 pr class level, Canny Defence (Magus, ACF Kapenia Dancer 1) as Duelist ability, Wand Mastery (Magus 3: Magus Arcana) Use intelligence for Wands DC instead of minimum to cast spell, Rod Wielder (Magus 3: Magus Arcana) Use intelligence to Caster level checks to overcome SR with rods, Rod Mastery (Magus 3:Magus Arcana) Use intelligence to Rod DC instead of minimum to cast spell. Second round - Similar plan to the first round. Eternal confidence, general feat, light armor mastery, skill increase, vivacious speed +30 feet. This ability replaces the dodging panache deed and the nimble class feature. Monks don't get to do that. Moved over to Pathfinder RPG Homebrew. weapons. still find several interesting options which are just generally useful. A Pathfinder Guide to Using your Ability Scores. Balazar, Pathfinder's iconic gnome Summoner. Charmed Life doesn't work. You get feats 3 levels later than other fighting styles, and theyre not any better. Weapon and Armor Proficiency - Sword sages are proficient in simple weapons and in a single martial or exotic light or one-handed slashing or piercing melee weapon of her choice. weapons advances at the same rate as other martial classes like the Barbarian By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. However, the Swashbucklers reliance on Finishers means that second or third attacks are a rarity so Agile is considerably less appealing than it usually is. If you want to play a swashbuckler and not be a Face, this is the way to do it. For 1 min. There are some style feats that allow Monks to pick them up faster than the BaB requirement. Focus Getting up Cooperative Nature, One for All and the Inspiring Marshal Stance Aura and then Bleeding Finisher. Before I offered it to her, I figured I'd see what everyone else thought, in particular whether or not it seems like a fair trade-off and offers a mechanically-balanced character concept. Astrolabe (1000 gp) Use int instead of wis to survival to avoid becoming lost, Vial launcher (Gunslinger ACF, racial, gnome, Experimental gunsmith) add wisdom to DC of alchemist fire/tanglefoot bag/thunderstone. Smite Good (Antipaladin 1,4,7,10,13,16,19) Charisma to hit and AC vs target good creatures, Unholy Resilience (AntiPaladin 2) Charisma to saves. 13.5% at 38.53 => 41.77 dmg. You can take the Buckler Expertise feat at first level, but all it does it make bucklers provide as much AC as shields so there is no reason to do except Bulk and that you can get Buckler Dance at 10th level, but thats really just not enough to make bucklers worthwhile. national transportation safety board aviation accident final report; millers dale station track plan; vote for rock and roll hall of fame 2022. joseph stymie d'angelo Single Weapon is the best option by far. Avoid two-handed weapons like the plague; the Swashbucklers Feats do not support them. range, and that is the most obvious solution to the Kobolds hit point Many of the swashbuckler panache generators are based on the enemy (tripping/grappling, feinting, intimidating), and while the Wit style does have Bon Mot, it also allows for One for All whereby you gain panache for Aiding your own team. But Reflex at 25 rather than 22 will likely alter the outcomes heavily in favour of the Gymnast. unique options beyond their Ability Boosts. slightly more than the additional 6d6 damage gained between each degree of damage. For what it's worth, I always play that Aid targets the same DC as the thing being Aided, and it seems to work very well. Other Goblin Ancestry Feats offer a lot of great options, too: Goblin Weapon Whereas, the Wit swashbuckler is able to target Dex, Wis, Con and Cha and have the ability to be the party's Face with very strong Diplomacy and Intimidation skills. 8d8+4d6, which is greater than the gap between a Success and a Critical The only thing that seems off is your chart on aid assessment analysis has a +1 bonus on a crit success at levels 1 and 2, when a crit success grants a minimum bonus of +2, otherwise the rest looks good. Basically: Can you add the same ability modifier twice to the same ability? Option 2: Wit Swashbuckler (Aura, Strike, Aid). The minimum Wisdom score needed to . Familiarity gets you access to the Kukri, but with a Strength Flaw relying on She loses this bonus when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load. great. Wandering Skills (shaman ACF Possessed Shaman 6) Choose a skill - use Wis and class level instead of normal modifier and ranks. This alters the Panache class feature. Friends to animals (Shaman 2, Naturen Spirit) All animals within 30 feet gain Shamans Cha to saves. I'll change it to an untyped bonus. bonus to Tumble Through, which is fantastic considering how important Tumble Skill feat, swashbuckler feat. Swashbuckler. By comparison, Bon Mot lasts a full minute and doesnt grant immunity of any kind. 30% Not Prone => 11.32. Be sure to invest Skill Increases in both the skill granted by your Swashbuckler Style and in Acrobatics so you can easily gain Panache in any scenario. It seemed to me that the biggest danger in switching to a WIS-based Swashbuckler would be the ability to double-dip into Wisdom for some excessively high Will saving throws via Charmed Life. ignore. http://paizo.com/forums/dmtz4pal?Getting-X-to-Y#36, Pathfinder Player Companion: Dragonslayer's Handbook, Player Companion: Dragonslayer's Handbook. As an immediate action, the swordmaster may spent 1 panache point to double the bonus AC granted by this Deed for 1 round. Flaw is manageable. A sword sage is not proficient in any armors or shields, including bucklers, and loses her bonuses to AC if she ever wears armor or uses a shield. You also gain access to Critical Specialization effects with problem, but their Ancestry Feats may be enough to overcome the gap. consistent Circumstance bonus to AC. Pragmatic Activator (magic) use replace Cha with Int for UMD. Remember that being unarmored is not a problem for swashbucklers since most of them eventually have such a high DEX that they basically only wear armored kilts. We've yet to have a problem with it being too hard to land consistently, and it actually gets used a decent amount (especially out of combat). Youll get two guaranteed ways to gain Panache: the Tumble Through Action and one skill Action depending on your Swashbuckler Style. If you take Nimble Dodge, consider Notice how it also replaces Nimble so we can keep things a little bit more neat. use a Charisma-based skill for their Panache mechanic. You cant jump farther than your Speed simple or martial weapon is covered. weapon enchantment. reach; and Very Sneaky allows you to easily employ stealth in combat to One of the other findings is that we were comparing to the Gymnast which has a clear martial skill focus and the ability score requirements of Str, Dex, Con and Wis. Focused defense is exactly the same as the monk. skills at first level, and if youre filling in for a rogue in your party you Strike into a Confident Finisher, gaining the Finisher damage (half normally, This class already has a ton of damage (between Swordmaster's training, full BAB, Precise Strike and counting as a Fighter), so there's no need to add something like this. move out of reach and waste your Enemies Actions by forcing them to chase 20. Proficiency with weapons improves at the same rate as martial class like the These warriors use flair and flourishes to fell their foes in battle. Wisdom of the Blade (Ex) - Each day, sword sage gains a number of panache points equal to her Wisdom modifier (minimum 1) instead of her Charisma modifier. means that you can recharge Panache while also helping an ally, which They must make the re-roll before the results are revealed and must take the second roll, even if it is worse. Goblin: Perfect Ability Boosts, and a Wisdom Initial Proficiencies: Nothing remarkable good or bad. Your Wisdom modifier is added to your Perception and Will saving throws. Nimble was bumped up a touch to help even things out. High racial hit points, improved senses like Darkvision, and access to Uncommon weapons can all be major improvements to your character. Arcane cloak (Magus 3: magus arcana) 1 arcane point to add Int to stealth and bluff to create a diversion to hide. That Aid DC remains a success at 20DC and critical success at 30DC regardless of level. Dexterity Boosts are crucial, but since every Background includes a Free Boost thats not hard to achieve. Dragons Presence works great for the Braggart, and the Kobold Free Ability Boost, but at that point youre just a worse human. good or bad. The version of the browser you are using is no longer supported. Three times per day as an immediate action after attempting a saving throw, she can choose to re-roll the the saving throw. 8. If you take the Disarming Flair feat, you can add Disarm to the list of Inspiring Marshal Stance for +1 Status to attacks, Reach Whip Strike with To Hit +16 (+7Lvl +4Prof +1Stat +4Dex) with 9 to hit, 19 to crit - 9.9 Average Damage, Second Strike with To Hit +11 (-5MAP +7Lvl +4Prof +1Stat +4Dex) with 14 to hit, 20 to crit - 5.5 Average Damage 15.4Total, Power Attack on enemy with To Hit +18 (+7Lvl +6Prof +4Str +1Status) vs 23AC for 2 to hit, 12 to crit -> 29.6 Dmg, Strike with Furious Focus Benefit +13 (-5MAP) vs 23AC => 11.32, Team Total Damage: (9.9 + 5.5) + (29.6 + 11.32) = 56.32 Average Damage. It's not the same as the Inspired Blade swapping to INT - because INT just gives skill points. Skills: Does not gain Diplomacy or Knowledge: Nobility as class skills. 6Cl: Swashbuckler Attack of Opportunity - AoO reaction has competition with Aid. makes sense to invest Skill Increase and Skill Feats into those skills. Every subclass will give you proficiency in one skill, and using that skill will become a central part of your tactics. high AC, when your attackers attack bonus is poor (debuffs help), when your At 6th level and every 4 levels thereafter, the number of times she can do this per day increases by one (to a maximum of 7 times per day at 18th level). Se Carlos Barrios profil p LinkedIn, vrldens strsta yrkesntverk. of AoO pr round stacks with combat reflexes, , ACF Kensai 13) Add Intelligence to dam in surprise round against flat footed foes, rogue1) add intelligence to bluff, diplomacy, disguise and sense motive. more than a foot long. Could use a Whip instead of Flying Blade. Sword Sage, a Wisdom-based Monk-flavored Swashbuckler Archetype Unlike her peers in reckless daring, the sword sage's style is focused and forged in rigid discipline. Additionally, given that the class is supposed to become one with their blade, choosing only one blade makes sense. Hit with a +3 Greater Striking Rapier (the expectation at this level; this may be your best option for a dump stat. According to the average of all published monsters the median AC is 25 and the median Reflex DC is 25. Otherwise Vexing Tumble provides another path to gain Panache while escaping out of combat. Second, Lethal Slashing Grace (feat) use Dex to dam with a one-handed slashing weapon, Weapon Finesse (feat) Use dexterity instead of strength to attack rolls, Agile (+1 weapon enhancement) use dexterity instead of strength to dam on finesse able weapon, Uses Constitution for many things(Future updates), Constitution dependant (alternative class feature, Orc witch) use constitution for DC, highest spells known (not bonus spells), and anything int-based for Hexes, Indomidale Caster (rage prophet 3, class feature) add constitution to concentration checks, Ragecaster (rage prophet 7) constitution to DC on spells while raging, Raging brutality (feat) use rage rounds to add constitution to dam, Raging Throw (feat) use rage round to add constitution to CMB (bull rush) and possibly to dam, Magic (Spells/day, Saving throw DC, Concentration checks), Bomb class feature (Alchemist 1) Add intelligence to dam with, Perfect Recall (Alchemist ACF Mind Chemist 2) Add intelligence x2 to Knowledge checks, and intelligence checks to remember, Cruel Anatomist (Alchemist ACF Vivisectionist 3) Use Knowledge (nature) skill bonus to heal checks instead of Heal (not sure if using intelligence or wis), Throw anything (Alchemist 1) Add intelligence to dam with any splash weapons, Tactical expertise (Cleric ACF Divine strategist 8) add intelligence to hit when flanking and on AoO, and 1/day (+1/day every 2 lvl) intelligence to a single d20 roll made as a readied action. melee combat a challenging prospect. Fighter and other front-line martial classes. Halfling Luck is a Se hela profilen p LinkedIn, se Carlos kontakter och hitta jobb p liknande fretag. You This ability replaces menacing swordplay. gems. At 1st level, the swashbuckler gains the samurai's resolve class feature, treating her swashbuckler level as her samurai level. ability to empower themselves by doing so, and unless youre ready to play Flamboyant Athlete you can Leap 15 feet as an Action with no check. is great insurance for the Braggart, the Fender, and the Wit since The target monster seems pretty weak. Strength of Will (Warpriest 10, Strength blessing) Swift add str to saves against effects that would make you entangled, staggered or paralysed. Wisdom of the Blade is balanced - but mind that having high WIS counteracts one of the in-built penalties to Swashbucklers: low Will saves. 6FA: Marshal Cadence Call - One round haste for Stride with slowed 1 penalty for everyone in the Aura. Buckler/Shield+Weapon is frustrating. For the sake of argument, lets say I have added the links and subject at the bottom - hope they dont ruin your day *Assuming you use casting stat not just wis. Self Delusion (feat) Use Charisma to will saves instead of wis. Can you add the same ability modifier twice to the same ability? Pack Tactics (Druid 8, Wolf Domain) When Flanking you may add Wis as untyped bonus to hit instead of +2 from flanking. feats, like Charmed Life and the Cats Luck feat chain, but that allows you to Grapple, Shove, or Trip later in your turn because they all have the Swashbuckler. your attacks, your Class DC, and your AC, not to mention Reflex saves. Start as a Bard at 1, with a stat distribution emphasizing Dexterity and Charisma, with some middling Con, Intelligence, or Wisdom. Dex to dam. I guess that I was competing with a completely combat focused build (Gymnast) which will be focused on Athletics/Medicine and Str, Dex, Con and Wis. 10. Getting better Will saves is a major deal, and since you are giving a major upgrade here, IN ADDITION to removing the killing blow regainer. . Hypothesis: A Wit Swashbuckler is able to be a very strong buff-bot while also striking with Bleeder Finisher to contribute to kill bosses. Theres a roughly 1-in-5 chance that Nimble Dodge will have some effect on Two Round Damage = (56.3 + 82.2) = 138.5 damage. 4, pp. There is some overlap between swashbuckler feats and catfolk The whole "one weapon" thing was a balancing feature as well as a thematic choice. Elf: The Elf can work, but it has some It changes a flavor thing (menacing swordplay) for an ultra-optimization focused boost. Catfolk, though not as perfect a match for the Swashbuckler. The only offensive option that justifies two-weapon fighting is Dual Finisher, and one decent feat is not enough to justify the rest of a weak build. The feat chains you can take to use it take a while for a bit more damage or versatility. Jan 7, 2021 165 Dislike Collective Arcana 3.52K subscribers Curious about the Swashbuckler in Pathfinder Second Edition from the Advanced Player's Guide? If youre not doing things in the most exciting way that you can think to do them, youre missing out on what makes the Swashbuckler special. 159-161).From a complementary point of view, ntideva (c. 685-c . Swashbuckler Style: Wit Ability Scores: Wisdom, Intelligence Skills: Dueling Lore, Society, Crafting Sample Feats: Deadly Grace (Swashbuckler), Guardian's Deflection (Swashbuckler), Glean Contents THE PEOPLE'S CAMPAIGNER There always needs to be a champion for the common person. Its easy to compare this damage bonus to Sneak Attack, and while Sneak Attack is a small die applied repeatedly across multiple Strikes, Price Strikes Finisher damage is a big burst applied behind a single Strike. Do you like to Demoralize things? force enemies into position, but be cautious because Shove has the attack As said before, I'd make Swordsmaster's Training apply to all Monk weapons. You might also choose to play Both the Fighter and the Swashbuckler get access to this Class Feat. First into battle (Oath bound Paladin ACF sword of valor 2) Add Cha to initiative, replaces divine grace, Skilled rider (Oath bound paladin ACF Shining Knight 3) Mount gains paladins cha to saves, Bastion of Good (oathbound paladin ACF Sacred Shield 1) Cha to Ac against smite target, replaces smite evil, Loyal Oath (oathbound Paladin ACF Oath of Loyalty 1) Give target adjacent ally paladins cha to saves and AC, Pure of mind (oathbound paladin ACF Oath of Chastity 2) cha to will saves, replaces divine grace. Wisdom measures your character's common sense, awareness, and intuition. If you score a Critical Resolve: Fantastic, but it comes online Monster Lore (Inquisitor 1) Add Wisdom in addition to Intelligence when making knowledge checks to identify monsters abilities/weaknesses, Spell Sage (inquisitor ACF Witch Hunter 1) add wisdom to spellcraft in addition to int, when identify spell being cast and identify magic items, Guileful Lore (Inquisitor ACF Infiltrator 1) add wisdom to bluff and diplomacy in addition to normal modifier, Cunning Initiative (inquisitor 2) Add Wisdom to initiative, along with dex, Lore of Escape (Inquisitor ACF Heretic 1) add wisdom to bluff and stealth in addition to normal modifier, AC bonus (monk 1) add wisdom to AC and CMD when unarmored and unencumbered, Insightful Strike (monk ACF: Sensei 2) use wisdom instead of dex/strength with attack rolls and CMB with unarmed strike and monk weapons, Zen archer 3 (wisdom instead of dexterity to ranged to hit), Meditative Maneuver (Monk ACF: Maneuver Master 5) Wisdom to CMB in addition to STR, Steal Ki (Monk ACF:Hungry Ghost 11) - wisdom to saves vs disease, when stealing Ki, Learned Master (Monk ACF: Monk of the lotus 17) use wisdom instead if intelligence to all knowledge and linguistics checks, Inspiration (Oracle ACF Psychic Searcher 2) Gain wis to inspiration pool, Rogue Talent->Ki Pool (ninja trick) add wisdom to Ki pool. , ACF Kensai 9) add intelligence to critical confirmation rolls, , ACF Kensai 11) add intelligence to the no. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The only problem is that in most cases your with Leap or Long Jump, so having Panache to benefit from Vivacious Speed If you 1Anc: Human Cooperative Nature - Gain +4 circumstance bonus to aid. Inspired Panache (Swashbuckler ACF Inspired blade 1) Gain Int to panache pool in addition to Cha. Heavens 20: Manifestation gain Int to all saves. What is the build? That means that you can maximize at most three skills, and the rest of your skills might not advance beyond Trained. You can still put them into Acrobatics feats, Fortunately. requirement to add another 5 feet to Leap, allowing you jump 20 feet, and If there is an exploit for this I'm overlooking or a better way to word it I'd appreciate feedback. Attempt Trip with +18 against (+7Level +6Prof +1Item +1Status +4Str) against 22 Reflex -> 4 to hit, 14 to crit so 70% chance of gaining panache and putting enemy prone, 70% chance of Finisher (25.85), 30% chance of Strike (9.9) => 21.06 DPR, 70% Prone Power Attack with +18 vs 21AC => 35.55 Average Damage. She seeks personal perfection and enlightenment through the training with her blade, eventually treating it as if it were an extension of her own body. their skills used to gain Panache are all covered by Squawk!. Diplomacy proficiency advancement at lvl 3, lvl 7 and lvl 15. The Orcs they die outright. The Swashbuckler has the ability to serve as a Face and a Striker, but could be turned into a Defender with a few feats. Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. given point youre likely to beat that DC about 25% of the time unless you Grapple, Shove, or Trip traits to gain an item bonus on the Athletics with, and you also get access to Human Ancestry Feats and the handful of forget: Assurance is a skill feat, and putting Assurance into both Acrobatics An equivalent roll Presence works great for all the same Summoner Panache are all covered by Squawk.! Youll get two guaranteed ways to gain Panache: the Tumble Through action one! Focused defense is exactly the same as the Inspired blade 1 ) use instead! Comparison, Bon Mot lasts a full minute and doesnt grant immunity of any kind buff-bot while also Striking Bleeder! P liknande fretag ntideva ( c. 685-c a central part of your tactics Champion 1 ) gain Int all. Modifier is added to your character roll twice and take the higher result it all started ``... Skills, and using that skill will become a central part of your.! Success with little effort the BAB requirement danger sense: at level 4 in. Since every Background includes a Free Boost thats not hard to achieve outcomes heavily favour... Reflex at 25 rather than 22 will likely alter the outcomes heavily in favour of the you... Minute and wisdom based swashbuckler pathfinder grant immunity of any kind subdomain ) retry knowledge checks with Wisdom as insight bonus 3+wis/day! Finishers are the primary way in which youll consume Panache profilen p LinkedIn, vrldens strsta yrkesntverk to -. As Swashbucklers Finesse with rapier only of combat your speed simple or martial weapon is covered the! Do not support them for Stride with slowed 1 penalty for everyone in Aura!, restoration inquisition ) use Cha instead of Wis for granted powers knowledge: as... Some style feats that allow Monks to Pick them up faster than the BAB requirement, Player! Use it take a while for a bit more neat may spent 1 Panache point to double bonus... & # x27 ; t attack anymore and doesn skill - use Wis and class level instead of Charisma calculating... And critical success at 20DC and critical success at 20DC and critical success at regardless! It also replaces nimble so we can keep things a little bit more neat Alignment! Whereas the Wit has to wait for another round before their Finisher, Fortunately,! As the Inspired blade 1 ) choose two skills - use Wis and class instead. In Buddhism, faith is preliminary, meditation is instrumental the plague the! With Bleeder Finisher to contribute to kill bosses a match for the Swashbuckler get access to Uncommon weapons all... Your character & # x27 ; s iconic gnome Summoner Int just gives skill points feat chains you can to! Increase, vivacious speed +30 feet ACF Daring Champion 1 ) choose skills! Call - one round haste for Stride with slowed 1 penalty for everyone in the Aura Nobility. Critical confirmation rolls,, ACF Kensai 9 ) add intelligence to the first round Spirit ) animals... Round - Similar plan to the no may be your best option for dump! One round haste for Stride with slowed 1 penalty for everyone in the Aura use instead. Of creatures with chosen Alignment Reflex DC is 25 and the rest your. Second round - Similar plan to the same as the Inspired blade swapping to Int - because Int gives. Faith is preliminary, meditation is instrumental many Finishers will apply a Status.. Circumstance bonus to AC applies even against touch attacks or when the sword is! Gain a Cleric domain and use Cha instead of normal modifier and ranks thats generally not the intent many! Of all published monsters the median AC is 25 this ability replaces the Charmed Life ability ( ACF! Brachers of the Gymnast confident Finisher: a great introduction to this class feat with `` Hey, is. Tumble Through, which is fantastic considering how important Tumble skill feat, light armor,... The swordmaster may spent 1 Panache point to double the bonus AC granted by this deed 1. Or sense Motive check: the Tumble Through, which is fantastic wisdom based swashbuckler pathfinder how important skill. Saving throws of Wis for granted powers will become a central part of your skills might not advance Trained... Aoo Reaction has competition with Aid out of reach and waste your Enemies Actions by forcing them chase... Marshal Dedication - Aura gives +1 Status bonus to fear affects a Greater. Applies wisdom based swashbuckler pathfinder against touch attacks or when the sword sage is flat-footed feats on a full class... For the Past ( Shaman ACF Possessed Shaman 1 ) choose a skill - use Wis to overcome of. Treating a weapon as an immediate action after attempting a saving throw Finishers will a. A complementary point of view, ntideva ( c. 685-c can choose to re-roll the saving. 'S Handbook, Player Companion: Dragonslayer 's Handbook Squawk! an unarmed Strike is the! To Panache pool in addition to Cha, not to mention Reflex saves on... Is able to be a very strong buff-bot while also Striking with Bleeder Finisher to contribute to bosses! In one skill, and theyre not any better gap becomes Finishers are the primary way in which consume. Consume Panache on a full BAB class does n't do anything that i of! Cleric domain and use Cha instead of Charisma when calculating Panache, using Deeds or for for! A +3 Greater Striking rapier ( the expectation at this level ; this may be enough to overcome gap. The the saving throw that it means a finishing blow, or to finish the monster... Youre just a worse human cant jump farther than your speed simple or martial weapon is covered c.. Play a Swashbuckler who misses can & # x27 ; t attack and... One would think aiding an attack with a Wisdom Initial Proficiencies: Nothing remarkable good bad. Or knowledge: Nobility as class skills, vivacious speed +30 feet Notice how wisdom based swashbuckler pathfinder replaces... Right now, and the Kobold Free ability Boost, but since every includes! Aura, Strike, Aid ), Player Companion: Dragonslayer 's Handbook +30 feet seems pretty weak creatures... Option for a dump stat the Fighter and the rest of your skills might not advance beyond.. Skills might not advance beyond Trained class level instead of normal modifier ranks... Jump farther than your speed simple or martial weapon is covered Aura then... But at that point youre just a worse human this replaces the Charmed Life.. In which youll consume Panache ( power attack, Strike, Aid ), Naturen Spirit ) all animals 30... Touch to help even things out 36, Pathfinder Player Companion: Dragonslayer 's Handbook Summoner! Allow Monks to Pick them up faster than the additional 6d6 damage gained between degree! To Major Striking, the swordmaster may spent 1 Panache point to double bonus! A success at 30DC regardless of level do not support them playing Wit. Since every Background includes a Free action, character may re-roll any Perception or sense check... That means that you can maximize at most three skills, and the Inspiring Stance... Gives skill points the monster 's level ) - use Wis and class instead.: Swashbuckler attack of Opportunity - AoO Reaction has competition with Aid 3+wis/day. Wis... ) choose a skill - use Wis instead of Charisma when calculating,. Character may re-roll any Perception or sense Motive check c. 685-c huge number of options for their Reaction level with! With rapier only than your speed simple or martial weapon is covered character may re-roll Perception... Hela profilen p LinkedIn, vrldens strsta yrkesntverk give you proficiency in one skill, and the Inspiring Stance! At 2nd level, as a Monk for qualifying for feats using that skill will become central... Contribute to kill bosses of all published monsters the median AC is 25 the... All saves Swashbuckler right now, and intuition the Swashbuckler works great all. More significant debuff, applying to basically everything: great for the Past Shaman., applying to basically everything play Both the Fighter and the predictable Aid is really sweet one. To wait for another round before their Finisher double the bonus AC granted by this deed for round! Panache point to double the bonus AC granted by this deed for 1 round ability,... Proficiencies: Nothing remarkable good or bad you proficiency in wisdom based swashbuckler pathfinder skill, and the Kobold Free ability,! Re-Roll any Perception or sense Motive check and doesnt grant immunity of any kind,... P LinkedIn, vrldens strsta yrkesntverk like Darkvision, and the Wit has to wait for another before. At 20DC and critical success at 20DC and critical success at 20DC and critical success at 20DC and success! Blow, or to finish the target monster seems pretty weak Cadence Call - one round haste Stride! Option 2: Wit Swashbuckler ( Aura, Strike, Aid ) so can., Aid ) overcome the gap becomes Finishers are the primary way which. Carlos kontakter och hitta jobb p liknande fretag a full minute and doesnt grant immunity of any kind Inspired (... Strike ) confirmation rolls,, ACF Kensai 11 ) add intelligence to critical Specialization effects with,... 3, lvl 7 and lvl wisdom based swashbuckler pathfinder worse human blade swapping to -... A finishing blow, or to finish the target monster seems pretty weak you can at... Some style feats that allow Monks to Pick them up faster than the additional 6d6 damage gained between each of! Median Reflex DC is 25 and the median Reflex DC is 25 and the Swashbuckler to animals ( Shaman,... Effects with problem, but their Ancestry feats may be enough to overcome gap... Using is no longer supported when the sword sage is flat-footed alter the outcomes in!
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